@startuml
sprite $eject [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000003B900000000000000000000000
0000000000000000000003EFFB0000000000000000000000
000000000000000000003EFFFFB000000000000000000000
00000000000000000003EFFFFFFB00000000000000000000
0000000000000000003EFFFFFFFFB0000000000000000000
000000000000000003EFFFFFFFFFFB000000000000000000
00000000000000003EFFFFFFFFFFFFB00000000000000000
0000000000000003EFFFFFFFFFFFFFFB0000000000000000
000000000000003EFFFFFFFFFFFFFFFFB000000000000000
00000000000003EFFFFFFFFFFFFFFFFFFB00000000000000
0000000000003EFFFFFFFFFFFFFFFFFFFFB0000000000000
000000000003EFFFFFFFFFFFFFFFFFFFFFFB000000000000
00000000003EFFFFFFFFFFFFFFFFFFFFFFFFB00000000000
0000000003EFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000
000000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000000
00000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000000
0000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000
000008DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD300000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000011111111111111111111111111111111110000000
000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000
000000133333333333333333333333333333333330000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_EJECT(_alias) ENTITY(rectangle,black,eject,_alias,FA EJECT)
!define FA_EJECT(_alias, _label) ENTITY(rectangle,black,eject,_label, _alias,FA EJECT)
!define FA_EJECT(_alias, _label, _shape) ENTITY(_shape,black,eject,_label, _alias,FA EJECT)
!define FA_EJECT(_alias, _label, _shape, _color) ENTITY(_shape,_color,eject,_label, _alias,FA EJECT)
skinparam folderBackgroundColor<<FA EJECT>> White
@enduml